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This big thing will eat Isaac whole if he gets too close, so he's forced to run around the arena and attack from a distance. One of the more spectacular encounters features Isaac shooting a spider-like creature in its orange-tinted weak spot, as well as shooting arms and protruding sacs. A spinning drill, like a lethal top, may also make its way onto the playing field, slicing players to pieces if they come in contact with the always-moving object. As he makes his way through open, icy areas, steel walls sometimes form around Isaac, and enemies attack from various angles. Of course, these guys become Necromorphs as well. Heavily armored soldiers pack guns and grenades to use against you. For the first time in the franchise, he'll fight human beings. Clarke is, of course, still struggling with his psyche, and experiences hallucinations of monsters.ĮnemiesAlthough Isaac encounters taller versions of Dead Space 2's childlike "Pack" enemies or a set of legs with tentacles in place of its torso, Necromorphs aren't the only enemy Isaac fights on the ice world. Telekinesis functions in a more complex manner, as you'll be capable of rotating items rather than just holding them, which plays into Dead Space 3's puzzles. It appears Isaac is more nimble out in the cold.
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The left/right evasive roll is unquestionably the most significant change we know of in his new skill set.
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Crouching is one of Isaac's most notable new abilities, and it functions as his means of cover as he hides behind small objects.
Isaac ClarkeIsaac's armor in Dead Space 3 reflects the slender, angular design of his Dead Space 2 RIG, which is reflected in his co-op partner as well. It's possible this is the default loadout for the weapon, but it could also point to customization weapon combinations within the new workbench. The Pulse Rifle features the saw-blades as a secondary firing mode. Its alt-fire mode now has a similar knockback effect to the Force Gun. The Plasma Cutter, whose default horizontal shot changed to vertical, is an entirely different weapon now. Alternate-fire in Dead Space 3 functions much differently than before, possibly because the workbench, where players previously upgraded weapon power, reload speed, and capacity, has changed.
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